A good close look at the Microsoft Teams Room is needed before you can complete a system specification
Here’s my typical toolkit and methods.
A Teams Room is a system with complex interdependencies. For example, much of the lighting is delivered indirectly, via walls, furniture, people etc. That’s why that (very expensive) little white reference target and the luminance meter (like a Super 8 movie camera, grandad!) are there - to measure surface reflectances.
You have to break the room down into granular elements to make sense of it all, then make a plan for each. The working taxonomy looks like this:
1 Room dimensions, windows, doors, obstructions and features etc
2 Room layout and design; arrangement & positioning of people & furniture; design and aesthetic
3 Finishes and colours; reflection management
4 Lighting - for occupants and remote participants
5 Natural light & control, window aspects,
6 Environmental control (temperature & ventilation)
7 Display(s)
8 Acoustics and audio
My toolkit is worth over ten thousand pounds - but I still need good old masking tape and Post-It notes!
Here's a set with an additional illuminance meter that I'm testing and benchmarking. Welcome to my world!
Posted: 22nd November 2022