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Meeting room equity. How to present people equally?

How to create a Microsoft Teams Room Front Row type experience in a normal ‘bowling alley’ type meeting room? Here’s an exciting development.

Meeting room equity. How to present people equally?

As good as it is to see the various fast developing multi-camera systems, the fear is that we succeed in having multiple cameras - and thus room/people views - but what do we do with these views? How do we present them? Worst case, there’s a kind of restless quality about them, with badly timed and badly framed view changes.

If I were to describe an example of a good result for remote viewers I would use words such as stable, consistent and restful.

The unreformed engineer within me says: give me a great brief and I can give you a great solution. The problem being when the right questions are neither asked or answered at the beginning.

The team at Aura has come up with a fresh look at the VC camera problem and their solution is revolutionary.

The reality is that most meeting rooms are ‘bowling alley’ style - the camera and the display are on the short wall, facing the end of the table. The senior folk at the end of the table are way down there in the distance.

So how do you have the people at the head of the table in the same resolution as those close to the camera? You use a ‘foveal’ lens with a special design to give equity of resolution for everyone at the table despite the range of distances to the camera!

How do you present everyone around the long table in an equitable gallery view, presenting naturally and without distraction to remote viewers? You combine the output of the foveal lens with a special processor, which is upstream of input into the Teams, Zoom, Google etc.

My friends at Aura have gone back to basics to come up with this revolutionary and patented technology. Exciting times ahead for them, I think!

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Posted: 4th May 2024


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